Minions are the ultimate set-and-forget income. While they require upfront capital to set up, a fully optimized minion farm can generate 10M–100M+ coins per day with zero active play. This guide teaches you how to choose the right minions, fuel them efficiently, and maximize ROI so your minions earn while you sleep.
Key reality: Minions have a long break-even period (2–12 weeks depending on setup). But after that, they're pure profit. Many new players skip minions because of the upfront cost—but endgame players know that minions are essential to scaling passive wealth.
Before setting up minions, understand the break-even timeline. A minion that generates 1M coins/day but costs 50M to fully set up breaks even in 50 days. After that, every day is profit.
| Minion Type (Tier 11) | Daily Income | Setup Cost (with fuel & upgrades) | Break-Even (days) |
|---|---|---|---|
| Snow (with Diamond Spreading) | 1.5M–2.5M | 20M–50M | 14–30 days |
| Clay (with Diamond Spreading) | 1.2M–2M | 15M–40M | 15–30 days |
| Nether Quartz | 1M–1.8M | 25M–60M | 20–40 days |
| Glowstone | 800K–1.5M | 20M–50M | 20–50 days |
| Revenant (endgame) | 2M–5M+ | 100M–200M | 30–80 days |
Note: These are estimates. Actual income varies based on Bazaar prices, which fluctuate. Use SkyCofl Bazaar to verify current item prices before investing heavily.
Don't buy 50 Tier 11 minions all at once. Instead, start with 1–2 Tier 1 minions and upgrade as profits compound. Here's the optimal progression:
The key: Compounding. Every coin from your first minion gets reinvested into upgrading it or buying the next one. By month 3, you'll have more passive income than most players earn grinding actively.
Why: Stable, consistent, high daily rates (1.2M–2.5M/day per minion). Prices don't fluctuate wildly. Ideal for beginners.
Why Snow over Clay: Snow minions with Diamond Spreading generate both compacted snowballs AND diamonds. The diamond output is worth 2–3x the snowball value, making Snow the highest ROI farming minion.
Best setup: Tier 11 Snow Minion + Enchanted Lava Bucket fuel + Super Compactor 3000 + Diamond Spreading. Daily income: 1.8M–2.5M.
Why: Mining minions can generate more than farming minions, but prices for mined materials are volatile. When prices spike, you earn significantly more. When they crash, income drops.
Best types: Nether Quartz (stable), Glowstone (volatile but sometimes high), Tungsten (early game).
Best setup: Nether Quartz Tier 11 + Enchanted Lava Bucket + Super Compactor 3000. Daily income: 1M–1.8M (variable).
Why: Generate items AND rare drops worth millions. Highest potential income but also highest variance and cost.
Warning: These are expensive to set up (100M+) and maintenance is complex. Only pursue after you have 200M+ networth and understand slayer economics.
Cost: One-time purchase of 1M–3M (prices vary).
Benefit: 25% permanent speed boost. This pays for itself in 2–3 days on an active minion.
Why it's best: You buy it once, and it's permanent. No recurring cost. Every minion should have one.
Cost: 1M–10M per catalyst (one-time use).
Benefit: 5–10x speed boost for 1–2 hours. Used when you want to quickly fill a minion.
Best use: Use catalysts when you'll manually collect within 2 hours. Otherwise the minion fills and stops, wasting the boost.
Cost: Cheap (100K–500K).
Benefit: Modest speed boost for 8–24 hours.
When to use: Tier 1–6 minions. Once you go Tier 11, upgrade to Enchanted Lava Bucket instead.
Why: Automatically compacts items into enchanted form, drastically increasing value. A Snow Minion without a compactor generates snowballs; with one, it generates compacted snowballs (3x value).
Cost: 10M–30M (depending on market).
ROI: Pays for itself in 10–15 days through increased output value.
Why: Generates diamonds alongside the minion's primary resource. Diamonds are always valuable and consistent.
Best on: Snow, Clay, and other farming minions. These already generate items, so adding diamonds is pure extra profit.
Cost: 5M–15M.
ROI: 20–50% of total minion income comes from diamonds alone. Essential upgrade.
Why: Increases storage capacity. Collect less frequently while maintaining same daily income.
Cost: 2M–8M per expander (diminishing returns on stacking).
When to buy: After you have 5+ minions. Expanders save time but aren't essential early on.
Why: Provides modest speed boost.
Cost: 20M–50M (expensive!).
When to buy: Only after all other upgrades are done. This is for optimization when you have 100M+ to spare.
Don't guess your minion income. Measure it. The SkyCofl Mod automatically logs all items your minions produce. Use /cofl profit to see:
After 30 days of tracking, you'll have real data to optimize your setup. Maybe you'll find that Clay minions outperform Snow for your playstyle, or that Diamond Spreading has longer break-even than expected. Data beats guessing.
A: 5 Tier 11 minions generate 7M–12M daily. 20+ minions generate 30M–100M+ daily. Start with 1–2 and scale based on profits.
A: Upgrade first. A Tier 11 minion generates 5x more than Tier 1. Once you have 3–5 Tier 11 minions, then buy new ones. Concentrate, then diversify.
A: Yes. The cost (1M–3M) pays for itself in 2–3 days. It's the single best ROI upgrade. Every minion should have one.
A: With storage expanders, every 4–12 hours. Without expanders, every 2–4 hours. Set a reminder and check in twice daily for optimal income.
A: Yes, for active play sessions. Enchanted Lava Bucket is your base. Add a Catalyst when you want to power-farm and collect frequently for 1–2 hours.
A: In coins/hour, yes. But minions are passive—you earn while sleeping. Flipping requires time. For pure passive income, minions are unbeatable.
A: Once you have 5M–10M capital and understand minion ROI. Starting too early wastes capital; starting too late means missed months of passive income. Aim for month 2–3 of gameplay.
A: Yes! That's the whole point. Minions generate items 24/7, whether you're playing or not. Pure passive income.