Flipping Guides

Best Money Making Methods in Hypixel Skyblock (2025)

Not all grinding is created equal. In Hypixel Skyblock, your coin-per-hour, time investment, and barrier to entry vary wildly depending on your method. Bazaar flipping remains the most capital-efficient path, but farming, slaying, mining, fishing, and other methods each have their place depending on your stage and goals. This guide compares every major money-making method with real data so you can choose what's right for you.

Use the SkyCofl Mod to track actual profits from any method. Commands like /cofl profit and /cofl flips show you exactly what you're earning, removing guesswork and helping you optimize over time.

Money Making Methods Comparison Chart

Note: Specific numbers vary based on gear, RNG, and current market conditions. Use this chart as a general guide, not gospel. Always verify current profitability using SkyCofl tools before committing capital.

MethodCoins/HourStarting CapitalDaily TimeBarrier to EntryScalability
Bazaar Flipping10M–50M*1M–50M5–15 minVery LowInfinite (more capital = more volume)
Farming (crops)2M–8MNone20–40 minLowModerate (limited by farmland)
Slaying (Revenant/Tarantula)12M–25M20M–100M30–60 minModerateModerate (skill + RNG dependent)
Mining (Mithril/Gemstones)3M–10MNone30–90 minLowModerate (plateaus with gear)
Fishing (Lava/Frozen)2M–8MNone30–60 minLowModerate
Dungeons (M7+)15M–40M100M+ (gear)60–120 minHighHigh (team scaling)
Minions (passive)10M–50M/day**50M–500M5 min (collect)ModerateHigh (unlimited minions)
Craft Flipping5M–30M***5M–100M10–30 minModerateHigh

* Flipping coins/hour depends on capital and market conditions. With more capital, you flip more items simultaneously.
** Minions generate passive income daily; divide by active playtime for coins/hour.
*** Craft flipping profits depend on market spreads; highly variable.

Deep Dive: Each Money-Making Method

🎯 Bazaar Flipping (BEST for capital efficiency)

Why it wins: Lowest barrier to entry (1M), passive income while doing other activities, scales infinitely with capital, zero ban risk (pure trading).

How it works: Place buy orders slightly below the sell price, then sell above the current buy price. The difference is your profit after taxes (1.25%).

Time commitment: 5–15 minutes daily checking SkyCofl or using /cofl bazaar. The rest is passive.

Why most players miss it: New traders see the time spent and think "that's not work." Actually, you're making coins while AFK. Compare to farming (30–40 min/day of active clicking) or slaying (60+ min/day of combat).

SkyCofl advantage: Use /cofl bazaar in-game to instantly see the best flips and taxes. Use Bazaar Flips to find every opportunity ranked by profit. Use /cofl profit to track actual earnings.

👉 Is Flipping Worth It? (ROI Analysis) | How to Flip: Step-by-Step | Best Item to Flip RIGHT NOW

🌾 Farming (Best for AFK passive income)

Why it wins: Zero capital needed, highly AFK-able, consistent income, builds farming XP.

Best crops by profitability: Focus on high-margin crops like sugar cane, melon, or pumpkin. Avoid low-margin crops like wheat unless farming for XP.

Time commitment: 20–40 minutes of active farming per session, though you can AFK part of it with proper setups.

Profitability ceiling: Farming has diminishing returns. After maxing farming fortune gear, you hit a plateau. Most serious players eventually switch to flipping or slaying.

SkyCofl integration: Use /cofl profit to track farming income and compare to other methods. The mod logs all crop harvests.

⚔️ Slaying (Best for active combat)

Why it wins: High coins/hour with good gear, teaches combat skills, drops valuable items, scales with team farming.

Capital requirement: 20M–100M in gear depending on boss tier. This is a MAJOR barrier compared to flipping.

Time commitment: 30–60 minutes per session minimum. High-effort activity.

Variance: RNG dependent. Great loot days vs. dry streaks. Most slayers combine with other methods for stability.

Compare to flipping: Slaying requires 20x more starting capital but offers similar hourly coins. Flipping is better for beginners.

⛏️ Mining (Best for new players)

Why it wins: Zero capital needed, builds mining XP, relaxing, good while multitasking.

Best to mine: Mithril (consistent), Gemstones (higher variance but higher reward), or Tungsten (early game).

Profitability: Generally lower than farming or flipping, but very consistent and AFK-friendly.

Why miners should flip: After mining 50M in ore, flippers with 5M capital can earn 50M faster. Mining is stable; flipping is efficient.

🎣 Fishing (Best for chill gameplay)

Why it wins: Extremely AFK-able, zero capital, fishing XP, builds comp tier.

Time commitment: 30–60 minutes of mostly AFK fishing per session.

Profitability: Lower than mining or farming, but highly AFK-able. Good side income while doing other things.

🏰 Dungeons (Best for endgame teams)

Why it wins: Highest coins/hour for endgame players, team scaling, valuable drops, teaches teamwork.

Barrier to entry: M7 requires 100M+ in gear and serious skill. This is NOT beginner-friendly.

Time commitment: 60–120 minutes per session minimum for meaningful runs.

Variance: High RNG (drops, secret chests). Some runs 50M, some runs 5M.

Reality check: Dungeons are optimal for players with 500M+ networth. For beginners, flipping is 10x faster.

🤖 Minions (Best for AFK passive income long-term)

Why it wins: Truly passive (collect every few hours), scales to 100M+/day with setup, requires zero active playtime once set up.

Capital requirement: 50M–500M depending on minion tier and count.

Time commitment: 5 minutes to collect every few hours. That's it.

Reality check: Minions are a LONG-TERM investment. It takes weeks/months to break even compared to active grinding, but after that they're pure profit while you do other things.

👉 Optimal Minion Setups for Maximum Passive Income

🔧 Craft Flipping (Best for knowledge players)

Why it wins: Find items that cost less to craft than they sell for on the AH. Highly profitable when you find good crafts.

Complexity: Requires deep market knowledge. Most beginners fail at craft flipping because they don't understand material costs vs. item prices.

How to do it right: Use Craft Flips to see all profitable crafts ranked by margin. Start with high-margin items.

Time commitment: 10–30 minutes of analysis + crafting.

What's the Right Method for YOU?

I'm brand new (no capital, no gear)

  • ✅ Start: Farming or Mining (get 1–5M coins in 2–3 days)
  • ✅ Then: Start Bazaar Flipping with 1M (compound profits rapidly)
  • ❌ Avoid: Slaying (need 20M+ gear first)

I have 1M–50M capital

  • ✅ Best: Bazaar Flipping (fastest coins/hour for this capital level)
  • ✅ Also good: Farming as side income, Craft Flips if you understand markets
  • ❌ Not ready for: Slaying (need 20M+ gear), Dungeons (need 100M+ gear)

I have 50M–500M capital

  • ✅ Best: Bazaar Flipping at scale (multiple simultaneous flips)
  • ✅ Also good: Slaying (build the gear), Minion setup (passive income)
  • ✅ Consider: Craft Flips for extra income

I'm endgame (500M+)

  • ✅ Best: Dungeons (M7+), Minions at scale (100M+/day), Slayer farming (team runs)
  • ✅ Always: Bazaar Flipping (no capital limit, scales infinitely)
  • ✅ Passive: Fully-maxed minion setup generating 50M+/day

FAQ: Money-Making Methods

Q: Which method makes the most coins per hour?

A: For endgame players with gear, Dungeons and Slaying offer 15–40M/hour. But beginners with 1M capital can do Bazaar Flipping at 10–50M/hour depending on capital and spreads. Flipping scales with capital; slaying/dungeons plateau at gear cap.

Q: Should I farm or flip?

A: Farm for your first 1–5M coins (fastest to starting capital). Then flip. Flipping is 5–10x faster once you have capital.

Q: How do I know which method is most profitable for me RIGHT NOW?

A: Use /cofl profit to track actual earnings over a week. The SkyCofl Mod logs all income sources. This data beats guessing.

Q: Is there any "always profitable" method?

A: No. Flipping, farming, and mining profitability fluctuate with market conditions, updates, and competition. Always verify current data using SkyCofl tools before committing capital.

Q: Can I combine methods?

A: Yes! Many players combine: farm for XP + passive gold, flip while waiting for slayer cooldowns, collect minions while actively playing. Mix methods to stay engaged and maximize income.

Q: What if I don't have time for active grinding?

A: Use passive methods: Farming (20 min/session), Fishing (mostly AFK), Minions (5 min to collect), or slow-cycle Bazaar Flipping (check 1–2x daily). All generate significant income with minimal daily time.

Q: Is flipping actually better than everything else?

A: For time-to-coins, YES. For enjoyment and variety, NO. Slaying, farming, and dungeons are more fun for many players. The "best" method is what you'll actually stick with.

Q: How much capital do I need to "succeed" at flipping?

A: Start with 1M. After 2–3 weeks of consistent flipping, you'll have 5–10M. After a month, 20–50M. Capital compounds; there's no hard minimum except your first sale.


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